
Next up
Some tweaks, to make it feel more rpg.
Unlike my previous post that looks more like an fps.
Working on comms.
Now they run faster, makes the game a little more alive.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Multiplayer test 2, bug we're everywhere.
So the demo might not have a multiplayer yet.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After a couple of months, I finally have the free time to play with unreal engine. (Wall climb mechanic)
Environment making the frog look natural.
Working on my Konosuba inspired game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hit reactions, knockbacks, recovers, testing combat for multiplayer.






















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