
Some tweaks, to make it feel more rpg.
Unlike my previous post that looks more like an fps.
Next up
Environment making the frog look natural.
Working on my Konosuba inspired game.
After a couple of months, I finally have the free time to play with unreal engine. (Wall climb mechanic)
Multiplayer test 2, bug we're everywhere.
So the demo might not have a multiplayer yet.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Working on comms.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hit reactions, knockbacks, recovers, testing combat for multiplayer.
Having the texture default to 1 color makes it easier to costumize color.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've been doing commissions recently, so I can make a living.













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