
Now they run faster, makes the game a little more alive.
Next up
Hit reactions, knockbacks, recovers, testing combat for multiplayer.
Multiplayer test 2, bug we're everywhere.
So the demo might not have a multiplayer yet.
Having the texture default to 1 color makes it easier to costumize color.
Some tweaks, to make it feel more rpg.
Unlike my previous post that looks more like an fps.
Congratulate our Inayah Quest winners!
The winners are tagged in the article!
Check out Inayah for yourself: https://bit.ly/STEAMINAYAH
I've been doing commissions recently, so I can make a living.
Environment making the frog look natural.
Working on my Konosuba inspired game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After a couple of months, I finally have the free time to play with unreal engine. (Wall climb mechanic)
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