Next up
HUD test
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
limited working code for painting planets, not all the sections work right just yet, sadly.
travel hatch/door mechanisms + dialog output boxes + third eye vision/debuff module.
the first 2 advancements mean finally connecting levels to each other.
the last item is a vision ability to see hidden things (inflicts psychic shock with overuse).
https://www.bitchute.com/video/9JRSRemsVYhh/
combat test 1
player weapons, NPCs can be damaged and die
the UI states work now.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
player UI is coming together.
SAMHAIN DEMO OUT NOW

















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