Game
GOATBOY'S BIZARRE ADVENTURE

6 years ago

https://www.bitchute.com/video/a0V2apIraZDp/

combat video 2 - what got done over samhain




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https://www.bitchute.com/video/ICHnbMKwMIg4/

"goatboys bizarre adventure" - player creation menu, fun movement abilities, a spooky ghost

im hoping to have a demo up by samhain.

https://www.bitchute.com/video/gNaAtOLXQsZm/

"goatboys bizarre adventure" - doors between levels, world time, swimming, more faction HQs begin

testing the mood and ambience of things as i get player control systems wired into the text frontend.

ingame machines and gameplay build progressing.

https://www.bitchute.com/video/9JRSRemsVYhh/

combat test 1

player weapons, NPCs can be damaged and die

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

travel hatch/door mechanisms + dialog output boxes + third eye vision/debuff module.

the first 2 advancements mean finally connecting levels to each other.

the last item is a vision ability to see hidden things (inflicts psychic shock with overuse).

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

player UI is coming together.