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635
3 years ago

Now the player can choose between several number plates :) .




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Last week I worked on crowd for my arcade race template. I'm happy with the result :).

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Last week I improved the respawn system when a vehicle goes outside the limits of the track. Only 2 clicks are needed to generate track limits :).

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.

Last week I worked on camera view. I improved the system to switch between camera views.

Happy Devruary! Devruary Day 18 celebrates @lazyguygames ! He's the game dev between I Need to ESCAPE and more! We also have a question for the devs of Game Jolt: Which game dev inspires you most?

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.