Loading...
585
3 years ago

I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.




5 comments

Loading...

Next up

I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.

[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.

I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.

Gordy and her punk band, Dead Pets haven't hit it big but they will any day now! 

Which Dead Pets member are YOU? Complete our quest and tell us.

Play the FREE demo of Dead Pets Unleashed: https://bit.ly/deadpetsgj

This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Last week I worked on crowd for my arcade race template. I'm happy with the result :).

Now the player can choose between several number plates :) .

@JurassicSunsetGamesLLC is a Jolter to Watch and and a studio which delivers bite-sized experiences to today's gamers! Follow @JurassicSunsetGamesLLC before the quest ends on February 3 and you'll get Coins!

I continue to work on procedural tools. I added some random variations when the procedural fences are created.