1 hour ago

Oh, and a cow




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For day 1234 of coding, the player will switch to a pushing animation while pushing. The animation isn't quite finished yet

For day 1235 of coding, I have placed a cow, a chicken, and a duck at the lake

Sprites are by @SubterraneanExhibit

For day 1231 of coding, I attempted to write another collision check specifically for the water. I will need to see what is causing the block to be stationary now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1230 of coding, I've changed some of the collision code. It's better so far, but it still hasn't fixed the problem with the block

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

For day 1225 of coding, I made sure that the player's push function is still active when pushing the block against the wall/object

For day 1229 of coding, I'm getting closer to getting the collision issue fixed

Strange lights over a farm. Animals going crazy. Something moving in the corn field... You’re a journalist. You came for a story. You’re not leaving with one. Check out the latest trailer for They Are Here: Alien Abduction Horror!

For day 1233 of coding, I tested and made sure the player can still get hurt by enemies while pushing