Game
Rock Beyond Time
3 years ago

One more song to go... I think.

After that, it's bugfix city, some quality-of-life fixes, then the HTML5 port.

If you want to help out with bugfixing, try out the Early Access build.

Also, if you hate the music, just say so. It's no shock to me.




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I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

Due to top-down levels working a little differently, it took me a bit to get motivated to program and animate Pinafore in five directions. (Three of these directions are mirrored for a total of eight.)

Unfortunately, that's the easy part.

A rather interesting thing I forgot about...

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

Does anyone want sprite fonts? Here's a starter pack.

Good luck assembling it, and modify it any way you want.

In case anyone forgot, robots explode.

So do robot maids.

The next update may be full of bugs.

...moths, mostly.

He's coming back. ...but just this once.

I felt some mechanics were underutilized, so I'm making an expansion.

...more or less just a side quest and extra dungeon. No more than that here.

Coming who-knows-when.