Game
Perry's Dungeon
6 years ago

Perry's Dungeon is being halted for a few days as I try and figure out enemy AI. Thanks for being patient! Also, if anyone has any ideas for monsters, feel free to write it in the comments below! :D




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working on some low-poly character rigging:

Here are some earlier photos of the tutorial level before it got a sky :3

the movement script isn't right, but the camera's working!

walking animation done ;P

Here's Florrel! (left is what she use to look like :D)

trying to make a jump script, forgot to implement gravity :0

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:

Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help