Game
Voxel Fight (OLD)
6 years ago

phew, just implemented a smarter power up spawn system for each game mode. time to eat!




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What do you think of the water dragon?

patched new version with keyboard controls

A quick clip of the world scoreboard in action.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

The new artwork in action