Game
Battle of Lords - Advance Chess
3 months ago

Playtest Feedback

📊 Feedback from 8 players:

“Feels like Chess meets StarCraft!”

“Jokers are game-changers, literally.”

“Love the strategic wall placements. Adds tension.”




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Characters and Animations

✅ Basic idle and move animations added for knight, catapult, dragon units 🎨 Visual differentiation of factions via shaders and color overlays

Characters and Animations 🧪 Joker logic implemented — allows "one-time rule-bending" per game (e.g., teleport, swap positions, or override move rules)

Core Mechanics Prototype ⚠ Currently testing new interactions like catapult splash damage and indirect attacks

Characters and Animations

✅ Basic idle and move animations added for sentinels 🎨 Visual differentiation of factions via shaders and color overlays

Core Mechanics Prototype

✅ Classic chess logic ported to Unity ✅ Walls added as immovable obstacles on board ✅ Custom rule engine allows piece movement and attack range to be redefined per piece

So

i may or may not make an full art of some person or i may just leave this like that-

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

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My D&D art for my family so far (WIP if you couldn't tell)

Szayel Aporro Granz - Bleach