Game
FNaF World XL
8 years ago

Poll Time 1 Results!


Hey all!

So yesterday’s poll wrapped up, and I can safely say the final order of characters will be organized by game! (Which is also the way I had it set up prior to making this poll.)

Still have a lot of icons to redo, and all the accompanying animations, but hopefully this WIP will give a rough idea of how it’ll look:

5d0a0531d9918.png

Anyways, I’m getting the Battle system underway. If any of you tried the original “prototype battle” from a few test builds prior, I’m pretty close to that point with this… albeit with a lot more unseen actives dedicated to controls.

And that’s pretty much it for the moment.

‘Till next time!

EDIT: Oh, and depending on how far I get, I might be showcasing an added feature to the Battle system tomorrow. Stay tuned! ;3



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This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Yeah, we're doing this.

Suppose it was rude to take down the demo and not at least show off something as compensation.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Got a (mostly stable) demo ready for the occasion!

First signs of danger.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.