Game
FNaF World XL
7 years ago

Poll Time 1 Results!


Hey all!

So yesterday’s poll wrapped up, and I can safely say the final order of characters will be organized by game! (Which is also the way I had it set up prior to making this poll.)

Still have a lot of icons to redo, and all the accompanying animations, but hopefully this WIP will give a rough idea of how it’ll look:

5d0a0531d9918.png

Anyways, I’m getting the Battle system underway. If any of you tried the original “prototype battle” from a few test builds prior, I’m pretty close to that point with this… albeit with a lot more unseen actives dedicated to controls.

And that’s pretty much it for the moment.

‘Till next time!

EDIT: Oh, and depending on how far I get, I might be showcasing an added feature to the Battle system tomorrow. Stay tuned! ;3



1 comment

Loading...

Next up

First signs of danger.

Suppose it was about time that some of these skills got a little extra kick.

It's been a long time coming...

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Yeah, we're doing this.

I might be having too much fun with this process...

How about we change things up?

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!