Game
Hello Neighbor: Hidden Spirits

4 years ago

Poll time!
I edited the Neighbor's model to look more like the HN 2 model. I think this new model is way scarier, but what do you guys think? Should I use this model or the original model?


  56 votes Voting finished



18 comments

Loading...

Next up

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Just a regular development screenshot. Nothing to see here.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

itwasalwayshim

Trophies are now implemented :)

WIP title screen "play" animation

Added proper window jumping and swearing when the Neighbor is in hunt mode

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation