Next up
Here's a sneak peak on the 2fort arena!
I have finally ported the 2Fort from TF2 to Godot, take a look at this! Port is not without it's problems, but rn it does the job!
Fortunately I found the original code file of lost code! Character's scene had a similar copy to the newest version
Time to edit the found code to be like the lost improved version of it, or even better than it!
I made some progress on tf2 fighting game before making gamejolt page! let's see the progress on Heavy's Moveset!
I finally coded a good version of motion input for my fighting game, & what could happen?????
After I rebooted to fix drivers I decided to open my project, files got corrupted!
It's character's godot scene, & motion input code that i just finished! Great!
I returned from hiatus of development on Street Fortress, here are the updates!
12-15.02.25 changes:
Fixed special moves canceling any animation
Replaced standard shader with modified TF2 shader replica (credit to DrDeerface) for chars.
Added multi-jumps
Logo type reveal! :DDDDDDDDDDD
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Another house i made long time ago.
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