Loading...
173
Game
Team Fortress: Street fortress - Compete!
3 years ago

I made some progress on tf2 fighting game before making gamejolt page! let's see the progress on Heavy's Moveset!




1 comment

Loading...

Next up

Here's a sneak peak on the 2fort arena!

I have finally ported the 2Fort from TF2 to Godot, take a look at this! Port is not without it's problems, but rn it does the job!

Logo type reveal! :DDDDDDDDDDD

I returned from hiatus of development on Street Fortress, here are the updates!

12-15.02.25 changes:

Fixed special moves canceling any animation

Replaced standard shader with modified TF2 shader replica (credit to DrDeerface) for chars.

Added multi-jumps

I finally coded a good version of motion input for my fighting game, & what could happen?????

After I rebooted to fix drivers I decided to open my project, files got corrupted!

It's character's godot scene, & motion input code that i just finished! Great!

Fortunately I found the original code file of lost code! Character's scene had a similar copy to the newest version

Time to edit the found code to be like the lost improved version of it, or even better than it!

Hey guys! you thought this project got abondened?

Nah, however, it will be re-developed, cuz animation files for gmod for capturing sprites are corrupted, which IS dev. hell...

But what's new with re-developing?

Game will now be made on Godot, & in 3D!

Project Decision: Street Fortress will not have story in it until the main portion of the game is finished, & the game's sub-title might be temporarily renamed from it's planned sub-title; Details on that decision & new sub-title are in the pinned comment

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi