Next up
I returned from hiatus of development on Street Fortress, here are the updates!
12-15.02.25 changes:
Fixed special moves canceling any animation
Replaced standard shader with modified TF2 shader replica (credit to DrDeerface) for chars.
Added multi-jumps
Fortunately I found the original code file of lost code! Character's scene had a similar copy to the newest version
Time to edit the found code to be like the lost improved version of it, or even better than it!
Project Decision: Street Fortress will not have story in it until the main portion of the game is finished, & the game's sub-title might be temporarily renamed from it's planned sub-title; Details on that decision & new sub-title are in the pinned comment
Logo type reveal! :DDDDDDDDDDD
Here's a sneak peak on the 2fort arena!
I have finally ported the 2Fort from TF2 to Godot, take a look at this! Port is not without it's problems, but rn it does the job!
I made some progress on tf2 fighting game before making gamejolt page! let's see the progress on Heavy's Moveset!
Chiaki Nanami!
Just a Pico sprite
Family band complete!
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