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Team Fortress: Street fortress - Compete!

10 months ago

Fortunately I found the original code file of lost code! Character's scene had a similar copy to the newest version

Time to edit the found code to be like the lost improved version of it, or even better than it!




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I made some progress on tf2 fighting game before making gamejolt page! let's see the progress on Heavy's Moveset!

Project Decision: Street Fortress will not have story in it until the main portion of the game is finished, & the game's sub-title might be temporarily renamed from it's planned sub-title; Details on that decision & new sub-title are in the pinned comment

I returned from hiatus of development on Street Fortress, here are the updates!

12-15.02.25 changes:

Fixed special moves canceling any animation

Replaced standard shader with modified TF2 shader replica (credit to DrDeerface) for chars.

Added multi-jumps

Hey guys! you thought this project got abondened?

Nah, however, it will be re-developed, cuz animation files for gmod for capturing sprites are corrupted, which IS dev. hell...

But what's new with re-developing?

Game will now be made on Godot, & in 3D!

Logo type reveal! :DDDDDDDDDDD

Here's a sneak peak on the 2fort arena!

I have finally ported the 2Fort from TF2 to Godot, take a look at this! Port is not without it's problems, but rn it does the job!

I finally coded a good version of motion input for my fighting game, & what could happen?????

After I rebooted to fix drivers I decided to open my project, files got corrupted!

It's character's godot scene, & motion input code that i just finished! Great!

So

i may or may not make an full art of some person or i may just leave this like that-

Path of Kami: The Evolution of the Lore

The whole squad is here!

Interested? Follow me!