Game
FNaF World XL
6 years ago

Quick Preview: Shop, Bytes, and Chip tweaks


Hey, all! While work on getting BB and JJ's skills working is still ongoing, I figured I could fit in a quick preview of some fixes that I've done with Lolbit's shop, and the Bytes and Chips frames.

edrtex_2019-06-23_06-01-07-53.png

For starters, Lolbit now properly tracks what's been purchased. The days of buying the same byte are over!

I also re-positioned the player's token counter to a spot that (probably) won't be taken up by store options.

edrtex_2019-06-23_06-13-20-13.png

The Bytes frame has also gotten a bit of a facelift, so that unlocked bytes are easier to keep track of, as well as letting you know how many bytes you can select.

Also, Medpods are coming. :)

edrtex_2019-06-23_06-11-56-78.png

The Chips page has also gotten some of the same treatment, though some additional tweaks will be done.

Well, that's about it for this quick update... though I'm pretty sure the next progress update should have some big news...

'Till next time!



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Next up

Version 1.2.0 is here!

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

How about we change things up?

Yeah, we're doing this.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Figured it out.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)