Game
FNaF World XL
7 years ago

Quick Preview: Shop, Bytes, and Chip tweaks


Hey, all! While work on getting BB and JJ's skills working is still ongoing, I figured I could fit in a quick preview of some fixes that I've done with Lolbit's shop, and the Bytes and Chips frames.

edrtex_2019-06-23_06-01-07-53.png

For starters, Lolbit now properly tracks what's been purchased. The days of buying the same byte are over!

I also re-positioned the player's token counter to a spot that (probably) won't be taken up by store options.

edrtex_2019-06-23_06-13-20-13.png

The Bytes frame has also gotten a bit of a facelift, so that unlocked bytes are easier to keep track of, as well as letting you know how many bytes you can select.

Also, Medpods are coming. :)

edrtex_2019-06-23_06-11-56-78.png

The Chips page has also gotten some of the same treatment, though some additional tweaks will be done.

Well, that's about it for this quick update... though I'm pretty sure the next progress update should have some big news...

'Till next time!



0 comments

Loading...

Next up

Suppose it was rude to take down the demo and not at least show off something as compensation.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

Got a (mostly stable) demo ready for the occasion!

That time of year again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

First signs of danger.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Yeah, we're doing this.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.