Hey there!
Don't worry, this project's not dead (yet), I've just been working on some models and designs. I'll probably release an update on two weeks from now, get ready for something new!
Hey there!
Don't worry, this project's not dead (yet), I've just been working on some models and designs. I'll probably release an update on two weeks from now, get ready for something new!
Day six: The second structure, the camps (and also, UI changes)
Second day: Resource icons, terrain textures and lighting
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day 11: Made the fire shader, still working on FOW
Day five: The first structure, the command centre!
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day eight: structural animations, light effects and a touch of colour
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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