Hey there!
Don't worry, this project's not dead (yet), I've just been working on some models and designs. I'll probably release an update on two weeks from now, get ready for something new!
Hey there!
Don't worry, this project's not dead (yet), I've just been working on some models and designs. I'll probably release an update on two weeks from now, get ready for something new!
Day five: The first structure, the command centre!
Day 11: Made the fire shader, still working on FOW
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Second day: Resource icons, terrain textures and lighting
Day eight: structural animations, light effects and a touch of colour
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day six: The second structure, the camps (and also, UI changes)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
0 comments