Hey there!
Don't worry, this project's not dead (yet), I've just been working on some models and designs. I'll probably release an update on two weeks from now, get ready for something new!
Hey there!
Don't worry, this project's not dead (yet), I've just been working on some models and designs. I'll probably release an update on two weeks from now, get ready for something new!
Second day: Resource icons, terrain textures and lighting
Day 11: Made the fire shader, still working on FOW
Day five: The first structure, the command centre!
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day six: The second structure, the camps (and also, UI changes)
Day eight: structural animations, light effects and a touch of colour
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
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