Game
Five Nights At Treasure Island: VR (Fan-Made)
9 days ago

-Rendering work (mike)
-All Jumpscares re-done (Qwerty)

As Mike previously mentioned, there is no release date anymore, as he has not only been sick but also IRL life problems stopping us from continuing work. Thank you for your patience, see you soon.




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Devlog 4!! MAP IS DONE!! YIPPEE

- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!

DEVLOG 2: CLOTHES BAD WHY IS THE ASPARAGUS FROM VEGGIE TALES THERE

Devlog 3 - 09/18/25

I hate unity :) office rendered, now we focus on rendering cam 6

And what is an Endo without its suit

Devlog 3 I am tired 4 hours spent texturing and rendering and I want to cry

Cams 7, 3, and 10, are fully done except for the hangers on cam 3. Again, Thank you for all of the support and have an amazing thursday night!

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

As we're beginning to wrap up development for the demo (OCT 20TH), we are working hard to bring some scares! (as much as possible ) I am excited to show a sneak peak of Impurities Jumpscare!(To clarify, the right image is sped up.) Happy Spooktber! 🎃🎃

Real devlog work done on rendering main map! Almost finished i promise. Mike is currently working on floor 2 of the Pirate Caverns. we plan to finish the map by next week dont tell mike i said this no promises but we might have an alpha build soon. Seeya!

Environment Work As Of Late

Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf