Game
Deltarune: Internal Demons
1 year ago

small update:
game progress is going good, we are working on the writing!
The game will be now available on Windows, Mac and Linux.

Im not making promises about mobile, but its an option!




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while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official

Debating wether i should switch to pixel art for Dust matters Just a thought for now, but its more likely If i do switch I might reuse DRID assets idk. The Battle Background looks cool in pixel art

Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.

Made a working news feed! Just place holder stuff for now. (It uses my public github repo to get the sprite and text)

Battle Box Rework :]

Hey everyone, directal here.

Man UE was fun this year! Merry Christmas everyone!

Feel free to read the article that explains some stuff about the game :)

Hey yall! Sorry ive been quiet. Ive been working on something BIG, 3D, and FILM! Heres a test render screenshot of expo in his 3D form!

Battle engine wip

For those who watched underevent, meet expo! Expo is a skinny / lanky humanoid entity, with a whiteboard for his head.

He uses a 'expo' marker to draw faces on his whiteboard to convey emotions! Hes eager to meet you soon! (art by https://wily-art.tumblr.com)

Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.