Game
Dragon Crown
4 years ago

Smallish update today but I think it was needed. Now, various things will drop from buildings sometimes that will help by healing you or refilling stamina. This should help prevent points in the game where you're stuck waiting for stam to refill.




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Today was a big polish day, a lot of small stuff I'll just add in the article below.

Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!

A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.

Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.

Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!

Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.

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Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed