Game
Dragon Crown
4 years ago

Smallish update today but I think it was needed. Now, various things will drop from buildings sometimes that will help by healing you or refilling stamina. This should help prevent points in the game where you're stuck waiting for stam to refill.




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A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.

Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!

Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!

Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.

Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.

Today was a big polish day, a lot of small stuff I'll just add in the article below.

Bandana Dee the Dream Friend

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…