Next up
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂
Sorry for the lack of progress for the past few weeks, got preoccupied with some me time
Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.
Anyway, have some moving platforms!
Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.
I'll work on the Controls screen later on.
Guess which feature made its return from the first game?
That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
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