Game
Hello Neighbor: Hidden Spirits
4 years ago

Some may ask, "Why hasn't the demo come out yet?" The answer? The AI. It seems like new AI-breaking bugs come up every single day, and some I honestly don't know how to fix so I'm literally just taking shots in the dark trying to figure out what's wrong.




15 comments

Loading...

Next up

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

Added proper window jumping and swearing when the Neighbor is in hunt mode

Just a regular development screenshot. Nothing to see here.

itwasalwayshim

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

WIP title screen "play" animation