Next up
Working on character animations with new controller system. Video was recorded at 33% of normal speed
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
Level changing via portal procedure - very draft character animation
What was your favorite demo from the June 2026 Steam Next Fest?
And more Main theme music!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.
Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress
Too Many Games is this Friday! Be there or be Slime!
Just other version of Main music theme













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