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109
Game
Rise Of The Mage
4 months ago

Finished all the logic for interactive objects.
Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character.
The next thing in the plans is to polish up the camera work.




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Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

Level changing via portal procedure - very draft character animation

Just other version of Main music theme

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

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Today's results of location visual corrections. Lightmaps rebaked, content added.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

And more Main theme music!

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)