11 days ago

Sorry for the late.

The project will enter in a phase of testing new mechanics and reorganizing the code, so no new updates for now.

The game, as i previously said, will be ready for Early December.

Stay tuned!




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In this Week 12.

-Created and finished the chest system.

In this Week 2.

-Expanded the configuration menu.

-Added a basic (but broken) weapon system.

In this Week 4.

-Added an ammo inventory.

-Added a message system.

-Improved the ammo indicator.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this Week 1.

-Added a movement system.

-Added a basic aim system.

-Added a basic menu.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

In this Week 3.

-Fixed the weapon system.

-There is a menu of multiple weapon kinds.

-You can grab ammo.

In this Week 11.

-Added a Chest Menu.

(Sadly, i got sick again, so i couldn't work very much)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this Week 9: Guess who's back

After taking a month break to reorganize my workspace and recover, i'm finally back to work and now i have a name for my game:

"Gunmen from Cyberspace"

Unfortunately, the game will be delayed to late summer.