Game
TeaTM's Unnamed Collectathon
1 month ago

Spent nearly all night making a demo build on the Steam Deck with native Linux. Unfortunately due to some technical constraints it's vulkan only, no OpenGL (macos uses Metal ofc), but it runs, playable framerate, gamepad works, etc.




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Experimenting more with the level theme, thinking about this neon bioluminescent-esque theme, rather than dark/gritty/industrial like I was thinking.

I'm currently still conjuring this idea, but it's essentially half underwater, half mechanical/industrial, made a dome and some pipes which you'll use to travel to different domes.

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I spent a couple days experimenting with the main loop, none of it really stuck, but I finally found a direction I want to take this game. Anyways the water level is starting to look like an actual level.

🌀🚰🫧

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That's absolutely wild. 3 solo games and one collab later, here I am. Glad to make GameJolt my home!

Working on music and some background flair for my level in my game. In this level you explore underwater domes and glass pipes on the sea floor, with a neon bioluminescent aesthetic.