Next up
Look, I'm playing Animal Crossing in real life! 🙂 🙂 🙂
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!
We've also built this creepy humanoid robotic boss: "SAMUS.EXE"! More on her roll at a later date!
Here it is, the Xbox Trailer no one expected.
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.
Out with the old, In with the new!
Thanks to all you Jaders™'s support, we here at "JadeJohnson Industries™", are officially, Google-famous! It only took eighteen years, but folks, we're still, JUST? GETTING, STARTED!
I chained-together Multiple Island Tunes to make as much as I could get away with of "Show Yourself" from FROZEN™ II before the key changed too drastically!
Sorry the beat isn't perfect, I'm 87%-blind, and The Clipchamp™ editor sucks! #FanArtFriday
Hoping ya'll are ready to funk right now! If you want the testers key, DM me. :D
Samus has been redesigned for the final time before being reimplemented into the game! It'll take a while to do that, so please bear with us. "Video games of the highest caliber take a very long time to get just right!" (Nikoras Tonaka Des [Nick Rudny])



















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