Game
FNaF World XL
9 years ago

Test Build is here!


The Test Build of FNaFWXL is now live! I’ve still got quite a lot of stuff to add to it, but it’s currently stable (from my test of it, at least. >->)

Current features:
-Overworld
-Some character interaction
-Party system (currently no means to use them, though you can check idle animations)
-Foxy Fighters Endless Run mode, complete with 3 new enemy types and a boss!



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While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

First signs of danger.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

I might be having too much fun with this process...

It's been a long time coming...

New look, new direction.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Suppose it's rude to come back doing polls without showing some sort of progress for it.