Game
FNaF World XL
9 years ago

Test Build is here!


The Test Build of FNaFWXL is now live! I’ve still got quite a lot of stuff to add to it, but it’s currently stable (from my test of it, at least. >->)

Current features:
-Overworld
-Some character interaction
-Party system (currently no means to use them, though you can check idle animations)
-Foxy Fighters Endless Run mode, complete with 3 new enemy types and a boss!



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Motivation has returned in a substantial enough way.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

New look, new direction.

First signs of danger.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Figured it out.

Yeah, we're doing this.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Version 1.2.0 is here!