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24
Game
The Closet
6 months ago

Testing out our dialogue system functionality!
Really liking how it's turning out!

(Yes we now have a sort of "debug" character named CatDev/Sophie... Also the BG music name is "The Tunnel" from Everhood 2)
((Someone stop us Everhood 2 is addicting...))




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Back at it again with LMMS fusing with our ADHD in GUI form...

Currently working on polishing up some placeholder artwork for the first demo, after that it's polishing up the main menus! So in the meantime here's some minor sprites for the game: - Charlie & Jessica in their PJs - Jessica Cutscene artwork!

"You know you're in the deep end when your dreams will try and kill you..."

Working on animating some phase transitions for the previously shown "Dream Boss"! (Haven't gotten around to coding the transitions in-engine yet... That's next on our "To do" list.)

Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!

Jessica's sprite compared to Charlie's sprite.

...and just like that, the novel trilogy is back where it belongs. On our old 2017 Kindle Fire. stays winning (Edit: Added what our version of software our Kindle Fire is running... Can you believe it? 2017! Just 8 years ago!)

We know we haven't been showcasing other enemies in a while... (A lot of enemy sprites are sketches that we need to animate, polish up, etc...) So here's some rough gameplay of the battle system in action. (With the enemy's AI disabled so we won't die.)

New Jessica portrait that actually looks like how she's described in The Silver Eyes! (With the old design for her being on 2nd image.) (Also if you couldn't tell, the old style won the previous poll.)

Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!

The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)