Next up
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Branched mushrooms, anyone?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
Lucky Tower Ultimate is a chaotic, comedy roguelite.Ā Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Ā
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Eveliusās tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects













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