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FNAF Accuracy in a 3d game engine?? No way!
Hello
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
I HIT 1,000,000 LIKES ON GAME JOLT!
A huge thank you to everyone who follows my projects and posts on GJ.
I am apparently the first individual to reach this milestone, and a trophy was made JUST FOR THE OCCASION! Thanks GJ!
Celebratory art by @JennyKai31 ![]()
360FNAF
Come out and play!
OUT NOW! GO PLAY!!!
Working on something
70's bonnie
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen











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