
Next up
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
Announcements!! Game engines, independence, and Virtual Reality
Tomorrow
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games
)
what do you guys think?
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
"Dont take too long... the grape doesnt like when others use his toilet..."
DECEMBER DAY 6: Toy Bonnie
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?











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