
Next up
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
FNAF Accuracy in a 3d game engine?? No way!
360FNAF
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
2 years! And another update..?
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Announcements!! Game engines, independence, and Virtual Reality
The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?












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