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1,101
Game
360FNAF (PC & PCVR)
3 years ago

Hello


1


4 comments

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Next up

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Working on something

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Tomorrow

2 years! And another update..?

The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?

OUT NOW! GO PLAY!!!

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Announcements!! Game engines, independence, and Virtual Reality

FNAF Accuracy in a 3d game engine?? No way!