Next up
Working on something
OUT NOW! GO PLAY!!!
2 years! And another update..?
Shh theyll never know
(devlog soon I promise)
360FNAF
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
FNAF Accuracy in a 3d game engine?? No way!
Tomorrow
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