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Announcements!! Game engines, independence, and Virtual Reality
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
The game is OUT NOW!
The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?
ctrl-z: zero - gamejolt page 06.19
"Dont take too long... the grape doesnt like when others use his toilet..."
360FNAF
Working on something

















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