Game
360FNAF (PC & PCVR)







5 years ago

Tomorrow




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Announcements!! Game engines, independence, and Virtual Reality

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

The game is OUT NOW!

The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?

ctrl-z: zero - gamejolt page 06.19

"Dont take too long... the grape doesnt like when others use his toilet..."

360FNAF

Working on something