Here. It's my ZAGE announcement. I've been planning this for a while. Also, since I'm doing this to announce the level-up update, I might as well make it fun.
You can actually find this sequence in-game, but it'll require a certain code.
Here. It's my ZAGE announcement. I've been planning this for a while. Also, since I'm doing this to announce the level-up update, I might as well make it fun.
You can actually find this sequence in-game, but it'll require a certain code.
It's taking me some time to figure out all this 3D nonsense, but it all seems to work.
Each one of those robots can launch twelve missiles from the background, and you have to dodge them.
I figure it would be a bit cooler if we started flying at night, then as we cross time zones across the Atlantic, it would be daytime by the time the player reaches their destination in the UK.
...but it doesn't look like "night" yet.
He's coming back. ...but just this once.
There. MUCH better.
In The Future, space jets come with their own air-to-space rockets, and consume less liquid fuel. They might need to drop the rocket fuel tank, but at least it's not a giant cylinder. It's a big wedge instead.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
A rather interesting thing I forgot about...
It helps to draw another angle. Can't say it's great, but if this thing is launching into space, another angle helps make the sequence work.
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.
Also, yes, I NEED to put on that "Pro" flag everywhere.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
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