Game
Muppy Muddington Tale

3 years ago

The OST has updated(as well as progress overview so far)


Hey everyone, I published some of the OST to include new tracks(as well as re-working and renaming old ones). I'm still not very good at making music

I also wanted to give an update as to how progress in other areas is going...which sadly not much, I've decided to restart once again after seeing my old notes, which were extremely convoluted and just messy.

I just started re-writing the game, I'm keeping some plot points, but a good chunk of the plot won't make it, though I will keep the general summary the same. I don't see a 2021 release date being anywhere near possible(maybe late 2022 at best if everything goes perfectly).

Character designs for all the main cast are finished, as well as a few of the more basic baddies.

I'm also in the process of figuring out some personalities to give some of the characters though(as well as adding to existing ones) a few I have decided on is Muppy being a good intentioned but very insensitive sassy dork, Dark being like a goth kid trying way too hard to be "edgy" and secretly and over exited kid, and Lilly(the pink one) being a very sassy mother-like figure despite being the youngest of the core cast by a good margin.

I'm gonna keep using GMS 1.4 to develop it, as I still have a barebones engine and assets from The Danger of Wishes, I tried other engines like Gdevelop but the were unfit for what I wanted to do with this. Anyways, thats all for now, I'll post again soon with more progress.



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Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Finally re-did the designs for the main trio in my new style.

Gave him a striped shirt and some spikier hair.

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total