Game
Muppy Muddington Tale

4 years ago

The OST has updated(as well as progress overview so far)


Hey everyone, I published some of the OST to include new tracks(as well as re-working and renaming old ones). I'm still not very good at making music

I also wanted to give an update as to how progress in other areas is going...which sadly not much, I've decided to restart once again after seeing my old notes, which were extremely convoluted and just messy.

I just started re-writing the game, I'm keeping some plot points, but a good chunk of the plot won't make it, though I will keep the general summary the same. I don't see a 2021 release date being anywhere near possible(maybe late 2022 at best if everything goes perfectly).

Character designs for all the main cast are finished, as well as a few of the more basic baddies.

I'm also in the process of figuring out some personalities to give some of the characters though(as well as adding to existing ones) a few I have decided on is Muppy being a good intentioned but very insensitive sassy dork, Dark being like a goth kid trying way too hard to be "edgy" and secretly and over exited kid, and Lilly(the pink one) being a very sassy mother-like figure despite being the youngest of the core cast by a good margin.

I'm gonna keep using GMS 1.4 to develop it, as I still have a barebones engine and assets from The Danger of Wishes, I tried other engines like Gdevelop but the were unfit for what I wanted to do with this. Anyways, thats all for now, I'll post again soon with more progress.



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Finally re-did the designs for the main trio in my new style.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Gave him a striped shirt and some spikier hair.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Merry Christler! And a Happy Mew Years!

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Tried to practice drawing some more with a certain hedgehog.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).