Next up
Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.
Even in hell you need a place to sleep.
Started on some animation and map decor. It's time to put this man to work.
A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.
It's time to put our guy to work...
Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...
Working on pulling together the current set of graphics to start building out the maps and basic mechanics.
I think this poor guy needs to join the farmer's union.
I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010
Barebones new inventory system is up and running, fixed some bugs with the limited grid system and prepared to start adding plants.










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