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And we stand by our thoughts on this.
"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*
Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!
Currently working on polishing up some placeholder artwork for the first demo, after that it's polishing up the main menus! So in the meantime here's some minor sprites for the game: - Charlie & Jessica in their PJs - Jessica Cutscene artwork!
Just wanting to showcase the new artwork for Henry's house! (the old design/artwork is the image on the far right, in case anyone was wondering..!)
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
the pain of making follower/party member overworld movement...
Music Showcase!
We know we haven't been showcasing other enemies in a while... (A lot of enemy sprites are sketches that we need to animate, polish up, etc...) So here's some rough gameplay of the battle system in action. (With the enemy's AI disabled so we won't die.)














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