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Me and the testing team be like
When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.
Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
The Steam page is finally published! https://store.steampowered.com/app/1572040/Through_The_Fragmentaβ¦
Ν‘Β° ΝΚ Ν‘Β°) Guess what's going to happen today!
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?
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