Next up
Blooming Heartache video update.
This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2. (And, yes, the theme playing is:
Despair, a Toriel Megalovania
Here's a teensy preview vid of later in the Undying fight.
I've had my time to grieve. I still have them for a few more days, so I've got to push through.
STAY DETERMINED, if you will.
UNDERTALE: Green Hell will be picked back up after Nintendo Direct at 10:00 AM today. (10 minutes from now for me)
Thank you all!
I've been working on a new Stat Menu for a few hours.
There are now different options, and I'm still working on it.
(Read below for details)
A little sneak peak of a certain [REDACTED]
G. Kid Stat Menu sprites, and remade Frisk Stat Menu sprites
Devlog Update and Video
Made a fourth attack. Each enemy will have 2-3 attacks (unless it's a boss)
Made a new encounter, FROG N FLY.
Made a function that makes combined enemy attacks dodgeable with an arena size increase.
Working on Moldsmal attacks now.
BETA V2 HAS BEEN RELEASED
(Devlog will be posted later)
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