Next up
Testing new brushes :)))
Beta build releases next week
Sorry for the lack of updates on the game, irl stuff yk?
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Every day I'm shuffling
In a good mood, making random peak stuff :)
So... that happened.
Alright so I need to give you all an update on some things, I would announce this in all of my game devlogs but oh well
Just a quick rundown of the UI updates for FNFAA After like, forever, I finally have the plan to put it all together the way I think works best
Really putting the X in Expurgation
It's not perfect but I mainly drew it to try out my new shading method so
Yippee!!
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