Game
FNaF World XL


7 years ago

Think I'll call it a night for work on this one. But before I go, how about a bit of a showcase of progress?




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Figured it out.

New look, new direction.

That time of year again.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

I might be having too much fun with this process...

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Yeah, we're doing this.

It's been a long time coming...