But that doesn't mean I have lost ambition with this project! I'm still ambitiously thinking up new ideas for the game, getting ideas for implementing the game's main features to a PGMMV project, and updating the game (as well as the whole Sanctum Puella Mari series)'s Wiki!
Next up
To create precise overworld danmaku, you need at least 100 events filling the borders of a single map...
And at least 10 maps to create a single simple Touhou-styled stage with dungeon crawling elements.
The two thumbnails of the game.
The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.
My new icon + header.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
https://www.youtube.com/watch?v=vaFATFlwTbM
https://www.youtube.com/watch?v=Jubn129BhLk
https://www.youtube.com/watch?v=vtFKkcieWj0
https://www.youtube.com/watch?v=UMmc2Q9PB3c
Happy birthday Yumemi!! (January 12th)
(At least the birthday is "confirmed" according to my headcanon)
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).
This is the revamped header + thumbnail of my game.
Looks amazing, are they?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Attack of the Killer Queen, my cover version.
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