Game
Das Kleine Abenteuer
4 years ago

This update added mostly cosmetic features like animations during battle and weather effects. I also started reworking the map with new bioms. Next week I will continue working on the map.




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Release 0.1.1

I refactored a good chunk of the code, since I rushed writing the old code.

I also added in Wizzer with the beam ability and shield ability, which is a new ability that let's your creature block an attack if it attacks first.

Release 0.3.0 [Green Greens]

I'm done with the dev tool so the next releases will have more content.

This release has 3 new Cards, 2 new overworld Creatures and a new area.

You can walk to the gray tile on the top right of the map to get to Green Greens.

Release 0.4.0 [Castle Lololo]

6 new Cards and 2 new Abilitys

There are also Menus now, each enemy drops 3 cards after battle that you can exchange for cards in your deck and there is a new Level with a new Boss.

Released a little bit late, sorry.

Release 0.5.0 [Float Island]

4 new Cards and 2 new Abilitys

I have only added a sound for when a card is played, since I used some of the time to look into net coding again.

Of course there is a new Level with a boss as well.

Release 0.2.0

I added an overworld to test movement and interactions.

You can move with wasd or arrow keys and interact with space or enter.

I also added Bandana Dee with a new ability, spear.

Spear lets your creature always attack first.

Release 0.2.1

I worked a lot on my dev tool so there isn't much new in this release.

I did change it so that the enemy would pick itself as the player card.

I also added Gordo as a new card.

There are also now Gordo and Waddle Doo on the overworld.

Working on a new area with its own set of enemys.

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The whole squad is here!

Interested? Follow me!