Today, Microsoft released .NET Core 3 Preview 7. Aside from possible breaking changes to the WPF component in later versions, the .NET Core team gave the "go-live" status to this version. This means that I can use this version in production environment. As I said in a previous announcement, I'll be moving Nortbridge to use .NET Core from this point on. It will take some time to transition (Ah, the fun of upgrading stuff. How fun to fix anything that's broken. /s) but in the long run (especially with the options to reduce the space that adding a copy of .NET Core and Ahead-Of-Time compilation to improve the performance of the platform and reduce memory usage) Northbridge will be better.
I'll post a progress report very soon, so keep an eye out on your feed.
Next up
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Added a simple audio system to the launcher.
Something something... Stuff that I worked on.
Waz zis? An overhauled map? Yes. Coming soon.
Overhauls on the way.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Enjoy a nice dish, get a nice buff. What's not to like?
Added achievements. Because why not?
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
It's a bit early, but I have something cooking. Keep an eye out.
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