Game
Hubris: A Machine's Halo
6 years ago

Time to vote again!
Each area will have at least:
3 enemies
2 weapons
1 special feature (unique to the area)


  2 votes Voting finished



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Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Choose your destiny! The game has been published.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

The current world map. Though I suspect I'll use something different in-game.

Don't mind me. I'm just sneaking in through the ventilation.