Next up
I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total
Tried to practice drawing some more with a certain hedgehog.
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Finally re-did the designs for the main trio in my new style.
Merry Christler! And a Happy Mew Years!
Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Gave him a striped shirt and some spikier hair.
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