Next up
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Gave him a striped shirt and some spikier hair.
Merry Christler! And a Happy Mew Years!
Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Wanted to try my hand at digital painting, I like how it came out.
Happy Crisis
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!












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